print("Welcome Oscoder - from the mod")

oscodermod = {}

local ESTEMOD = minetest.get_current_modname()
dofile(minetest.get_modpath(ESTEMOD) .. "/functions.lua")
dofile(minetest.get_modpath(ESTEMOD) .. "/models/silexGenerator.lua")


minetest.register_on_joinplayer(function(ObjectRef, last_login)
    
end)
-- minetest.get_player_by_name("singleplayer")


minetest.register_on_chatcommand(function(name, command, params)
    
end)
    
    -- minetest.chatcomm("/freeze Oscoder2")


-- order of tiles while defining node in case you want the block to look different each side.
-- "up.png",   
--"down.png", 
-- "right.png",
-- "left.png", 
-- "back.png", 
-- "front.png"

-- OVERRIDE DE LAS ANTORCHAS
minetest.override_item("torch", {
	light_source = 14
})